TG Pack 1

TG Pack 1 is a collection of 5 shaders, some with more than 1 version. The pack also comes with an extensive HTML help file detailing all parameters and including hints for getting the best from the shaders. To back that up, there are also 2 sample scenes, 3 sample MPGs, and material libraries to get you started!

Requirements:

trueSpace 4.3, trueSpace 5.x, trueSpace6.x, or gameSpace with ShaderLab 2.4 installed.

Contents:

Purchase Details:

Find the purchase details here .


TG Virtual Light

(Reflectance shader)

This shader allows you to create a “virtual light”, which casts diffuse illumination onto the object. You define the light source within the shader, with control over the light’s type, position, colour, fall-off, and more, making the virtual light more flexible than a trueSpace light in several ways.

TG Virtual Light can be used to create a range of effects, which would be time consuming or impossible to set up using trueSpace lighting, such as rim lighting, lighting from a “sky dome”, and a scanning electron microscope effect.

 

TG Virtual Light goes microscopic!
Scanning Electron Microscope effect (from MLB).

When used under radiosity, this shader calculates the virtual lighting normally, allowing you to add a non-radiosity light to a scene rendered using radiosity. A big advantage is that this allows diffuse bump mapping to show up under radiosity, which is normally impossible.
 

Normally, no bump maps visible under radiosity.....
Conventional image rendered using radiosity.
....but TG Virtual Light brings them out!
Same image with TG Virtual Light under radiosity.

Features:

  • Infinite or local lights
  • Fall Off of None, Linear, and Non-Linear; Fall Off Distance can be set
  • “Wrap” light further around an object than normally possible
  • Responds to bump mapping, allowing bump mapping to show up under Radiosity
  • Unlit areas have a separately defined colour and intensity
  • Light source can be defined in the scene space, or set to follow the camera.
  • Can be used as a replacement for the Ambient / Luminance in a Reflectance shader
  • Create effects such as “sky dome” illumination, rim lighting, scanning electron microscope , and more!

Note : The shader does not calculate shadows from the virtual light.

 

TG Slope
 

(Colour shader)

TG Slope colours an object depending on the steepness of the surface, great for creating landscapes as well as many other effects.

The 3 versions - TG Slope Basic, TG Slope Advanced and TG Slope Bands - offer varying levels of ease of use and control, so that you have a solution for every situation and need

TG Slope recreates Mars.
A test Martian-style landscape.


TG Slope applied to a rock.
Using TG Slope to add “moss” to a rock.

 


Features:

  • TG Slope Basic compares to the vertical, while TG Slope Advanced and Bands compare against infinite or local points which are user defined
  • Disturb the boundaries between the colours using in-built noise
  • TG Slope Basic and TG Slope Advanced blend between 2 colours, while TG Slope Bands blends between 3 colours
  • Responds to bump mapping as well as geometry
  • Can colour an object from a particular direction, e.g. adding “moss” to the bark of a tree in one direction only

TG HeatHaze
 

(Reflectance Shader)

This shader creates distortions like those seen around flames or hot objects. It uses refraction to create the distortion, which is fully animatable within the shader without the need to record keyframes.

The shader is ideal for other distortions, such as underwater turbulence.

This shader comes with 2 sample scenes, one of a jet engine test (as seen on the right) and one of a desert scene. Both are ready to render, and illustrate how to get the best from the shader, and the resulting MPGs are also included.
 

First 10 frames from the sample MPG.
An animated GIF from the sample MPG.

To simplify the setting up, a colour version is included to allow fast preview renders and make it easy to adjust the fade points, and direction and speed of the effect. The values from the colour version can then be copied into the reflectance version for the final render!

Features:

  • Animatable without keyframing
  • Control over the fade points of the effect, including fading at steeper angles of view
  • Large range of noise functions and settings to control the effect
  • Distortion can follow UV or Object Co-ordinates space, and is easily reversible

Click here to view the sample AVI of a jet engine (79Kb).

 

TG Particles2
 

Some effects from TG Particles2 (first 10 frames from an MPG).

Some of the effects from TG Particles2

(Transparency Shader)

TG Particles 2 makes it quick and easy to create and render particle-style effects. The effect renders over the surface of an object, using UV, object or world space, and can have the glow and particle effects reversed independently.

The noise functions give a fine level of control, and the shader can quickly create effects such as fire, smoke, laser, teleporters (can anyone say Star Trek), and many others!

Features:

  • Fades & motion can use UV, Object or World space; particle & glow effects can be reversed independently
  • Effects can be scaled in U and V (or x, y and z) independently
  • Animatable without keyframing
  • Gives effects such as flame, smoke, and particle trails
     

TG StarField

(Colour Shader)

TG StarField not only randomly creates stars, but also includes noise in the distribution of stars, so that they are not evenly distributed.

A sample material library is included with various settings, showing how to use the shader under different rendering settings and resolutions to account for unwanted 'twinkling' that can occur with anti-aliasing.

Although designed for starts, the shader creates other effects and materials, as shown by a second included material library with materials like office carpet and fake leather upholstery.
 

TG StarField sample materials.
The materials from the TG StarField MLBs.

Features:

  • Size and brightness of stars can be controlled to ensure the starfield shows up under Scanline or Raycast, any level of anti-alias, and with small or large images
  • Noise applied to the distribution of the stars so that they don’t have a constant density

 

Purchase Details

TG Pack 1 is available for immediate download, at a price of only $10!

Click to purchase and download TG Pack 1

 

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